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Self-Organizing the Abstract: Canvas as a Swarm Habitat
for Collective Memory, Perception and Cooperative Distributed Creativity
47. Vitorino Ramos,
Self-Organizing the Abstract: Canvas as a Swarm Habitat for Collective
Memory, Perception and Cooperative Distributed Creativity, in 1st Art
& Science Symposium – Models to Know Reality, J. Rekalde, R.
Ibáñez and Á. Simó (Eds.), pp. 59, Facultad
de Bellas Artes EHU/UPV, Universidad del País Vasco, 11-12 Dec.,
Bilbao, Spain, 2003.

Figure - First Swarm Painting SP0016 (Jan. 2002). V. Ramos + L. Moura (On the Implicit and
on the Artificial + Swarm Paintings).
PDF
file: abstract
(34 Kb)
Abstract: Many animals can produce very
complex intricate architectures that fulfil numerous functional and
adaptive requirements (protection from predators, thermal regulation,
substrate of social life and reproductive activities, etc). Among them,
social insects are capable of generating amazingly complex functional
patterns in space and time, although they have limited individual
abilities and their behaviour exhibits some degree of randomness. Among
all activities by social insects, nest building, cemetery organization
and collective sorting, is undoubtedly the most spectacular, as it
demonstrates the greatest difference between individual and collective
levels. Trying to answer how insects in a colony coordinate their
behaviour in order to build these highly complex architectures,
scientists assumed a first hypothesis, anthropomorphism, i.e.,
individual insects were assumed to possess a representation of the
global structure to be produced and to make decisions on the basis of
that representation. Nest complexity would then result from the
complexity of the insect’s behaviour. Insect societies, however, are
organized in a way that departs radically from the anthropomorphic
model in which there is a direct causal relationship between nest
complexity and behavioural complexity. Recent works suggests that a
social insect colony is a decentralized system composed of cooperative,
autonomous units that are distributed in the environment, exhibit
simple probabilistic stimulus-response behaviour, and have only access
to local information. According to these studies at least two low-level
mechanisms play a role in the building activities of social insects:
Self-organization and discrete Stigmergy, being the latter a kind of
indirect and environmental synergy. Based on past and present
stigmergic models, and on the underlying scientific research on
Artificial Ant Systems and Swarm Intelligence, while being systems
capable of emerging a form of collective intelligence, perception and
Artificial Life, done by Vitorino Ramos, and on further experiences in
collaboration with the plastic artist Leonel Moura, we will show
results facing the possibility of considering as “art”, as well, the
resulting visual expression of these systems. Past experiences under
the designation of “Swarm Paintings” conducted in 2001, not only
confirmed the possibility of realizing an artificial art (thus
non-human), as introduced into the process the questioning of creative
migration, specifically from the computer monitors to the canvas via a
robotic harm. In more recent self-organized based research we seek to
develop and profound the initial ideas by using a swarm of autonomous
robots (ARTsBOT project 2002-03), that “live” avoiding the purpose of
being merely a simple perpetrator of order streams coming from an
external computer, but instead, that actually co-evolve within the
canvas space, acting (that is, laying ink) according to simple inner
threshold stimulus response functions, reacting simultaneously to the
chromatic stimulus present in the canvas environment done by the
passage of their team-mates, as well as by the distributed feedback,
affecting their future collective behaviour. In parallel, and in what
respects to certain types of collective systems, we seek to confirm, in
a physically embedded way, that the emergence of order (even as a
concept) seems to be found at a lower level of complexity, based on
simple and basic interchange of information, and on the local dynamic
of parts, who, by self-organizing mechanisms tend to form an lived
whole, innovative and adapting, allowing for emergent open-ended
creative and distributed production.
Keywords: Generative Art, New Media,
Artificial Life, Symbiotic Art and Architecture, Swam Intelligence,
Self-Organization and Stigmergy, Visual Perception.
Cited
by:
º
Gary
Greenfield, "Ant Paintings using a Multiple Pheromone Model", in 7th
International Conference on Short and Medium Span Bridges ´06 -
Bridges 2006, Montréal, Québec, Canada, August
23-25, 2006.
º Greenfield, G., "Robot
Paintings Evolved using Simulated Robots", in Lecture Notes in Computer
Science (including subseries Lecture Notes in Artificial Intelligence
and Lecture Notes in Bioinformatics), Vol. 3907 LNCS, pp. 611-621, 2006.
º Gary Greenfield, "On Evolving
multi-pheromone Ant paintings", (2006) 2006 IEEE Congress on
Evolutionary Computation, CEC 2006, art. no. 1688562, pp. 2072-2078.
Related
Works:
63. Social
Cognitive Maps, Swarm
Collective Perception and Distributed Search on Dynamic Landscapes.
37. On
the Implicit and on the Artificial - Morphogenesis and Emergent
Aesthetics in Autonomous Collective Systems.
29. Artificial
Ant Colonies in
Digital Image Habitats - A
Mass Behaviour Effect Study on Pattern Recognition.
59. Self-Regulated
Artificial Ant Colonies on Digital Image Habitats.
42. Self-Organized
Stigmergic Document
Maps: Environment as a
Mechanism for Context Learning.
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